Showing posts with label Quake2. Show all posts
Showing posts with label Quake2. Show all posts

OverDose now officially... hmm?... open-source?

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Somehow I was under the impression that the team behind Overdose had realized some time ago that by using the idTech2 base they would be bo...

The Big idTech 2 round-up post

thumbnail Hello fans ;) Today we get back to the main business of this blog: gaming news! And of course my favorite genre: FPS (forevar!)... specifica...

Open Web Games, GameOn and Construct 2

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(edit: Construct 2 is going Closed Source, I'll either edit out this part or keep it for reference, but don't get your hopes up when...

Quake2 engine day ;)

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Ok, today I have quite a lot of stuff, and its all Quake2 related :p Believe it or not Quake2 is alive and kicking... and its engine is feat...

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