Showing posts with label irrlamb. Show all posts
Showing posts with label irrlamb. Show all posts

Contributors, contributors, contributors

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The development structure of FOSS game projects can be a one-man show, it can be semi-closed by having a fixed team and little web presence,...

Speed Dreams, Racer, irrlamb, Violetland

thumbnail Speed Dreams (SD, formerly known as TORCS-NG) is a fork of TORCS with the aim to implement exciting new features, cars, tracks and AI oppon...

Oh no more updates

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The latest Sauerbraten release is now available from getdeb , and since I have a new spiffy laptop I thought I'd give it a try. The RP...

Simutrans and Open Arena and Irrlamb

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Open Arena now with bloom Simutrans , one of the major open source rail games, gets an update with version 0.99.13 - bug fixes and optimiza...

Medieval / fantasy models required

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There's a couple of newish irrlamb gameplay videos . Worth watching if you want to see what the game is like and how devious some of th...

New or shiney

thumbnail The FG forums seem to be experiencing more downtime, which sucks a little. Oh well, such is the risk ya take when using a free service. Th...

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