Showing posts with label crystalspace. Show all posts
Showing posts with label crystalspace. Show all posts

DevCorner: Underapprechiated game engines

thumbnail In my never ending search for a FOSS game engine that is usable for game modding with out having to reinvent the wheel (nor requiring to be ...

SuperTuxKart accepted in GSoC2013!

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Google's Summer of Code , is an annual sponsorship of programmers to improve selected open-source programs (or games :D ). This year, qu...

Summer of Code: Earn Money Developing Open Source Games

thumbnail Matt Raykowski , aka sfb, is a community herder for the Ryzom Core project and Summer of Code mentor. Some people may not be familiar with ...

Open Source 3D Game Engines Updates

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Crystal Space 1.4 is out. Features include improved animations ("integrating vertex based animation with skeletal animation") an...

Sauerbraten, Vega Strike, Project Kilo

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Did I not mention this Sauerbraten update ? I don't recall doing so, and I swear it was not a thread in their forum at the weekend desp...

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