Showing posts with label dungeonhack. Show all posts
Showing posts with label dungeonhack. Show all posts

DungeonHack/Godhead Demo Ultimatum

thumbnail DungeonHack aka Godhead imposed an ultimatum  on itself: two weeks for finishing a gameplay demo using the Lips of Suna engine. Should the ...

OpenMW 0.9 and DungeonHack Progress

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OpenMW 0.9 is now available for download . Features: Exterior cells - loading, unloading and management Character Creation GUI Character cr...

Open source 3D RPG updates

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There has been some activity in the most prominent free (as in freedom) software 3D role-playing games DungeonHack, jClassicRPG and Radakan....

OpenMW interview with Nicolay Korslund

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Early OpenMW GUI implementation OpenMW is a re-implementation of the (non-free) TES3 Morrowind game engine, written in the D programming l...

UFOs and Post-Apocalyptic Adventures

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There's another monthly overview of developments for UFO:AI , the 3D turn based tactics game where you see off an alien invasion of sort...

Word War vi 0.24, Daggerwind Scrolls, jClassicRPG music, Yo Frankie! download

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Word War vi 0.24 Word War vi is now downloadable as version 0.24 . I'm having an awfully great time playing it (even if it took me some...

TORCS = fun, Dungeon Hack = beauty

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TORCS 1.3.1 It has been a while since the last time I gave The Open Racing Car Simulator a try and this time I had unexpectedly much fun wi...

Good Morning Free Gamer

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Well it's been a while since I chipped in. Q has been doing a fantastic job, I'm sure you will agree, of keeping us up to date with...

Writers Block (or should I say LOADS OF NEWS)

thumbnail Well, no blog in a while so I'll pitch in. The big release was Scourge 0.20 which is really turning into a nice game. It's one of ...

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