Showing posts with label linwarrior3d. Show all posts
Showing posts with label linwarrior3d. Show all posts

LinWarrior 3D September news 2012

thumbnail
video:  LinWarrior September 2012 git gameplay status A word from the developer of LinWarrior 3D : In the past weeks I've been working o...

LinWarrior r19+

thumbnail
LinWarrior r19+ Test Video I tested and recorded the latest LinWarrior git revision (a few changes since release19). Some of the new featur...

Some random news from our forums etc

thumbnail Yes, big summer hole here in FG... luckily we get at least some guest posts from Bart (aka the OpenGameArt founder). So, maybe today we jus...

LinWarrior r18 "Hazy Blur"

thumbnail
LinWarrior 3D r18 There's a new LinWarrior 3D source release [download link above first screenshot on this page ]. Enhanced look of lan...

Contributing to FPSs, RPGs and other games by sharing thoughts and spreading words

thumbnail I* joined PARPG to work on game interaction (controls and GUI). This decision was made after taking a look at some projects and talking wi...

Coldest, LinWarrior, Metallblech - Mech Combat Action Games

thumbnail
I stumbled upon an older release of Coldest while making space on my HDD for game video recording, Metallblech popped out of nowhere recentl...

Pretty Warzone; What's to see in Linwarrior; Sauerbraten and content

thumbnail
Warzone 2100 has pretty new textures! Oh wait, didn't I report this more than one year ago ? Well.. the release after the next is suppo...

Update 379

thumbnail
Todays date is 07/08/09 if you're not a silly yank (m/d/y wha'?) and it made me think about how long the blog has been going. 379 p...

Labels