Showing posts with label opengameart. Show all posts
Showing posts with label opengameart. Show all posts

Assorted news #1024

thumbnail *hrmmpf* New FreeOrion 0.43 release . Unvanquished Alpha 18 . Some news from the standalone idTech4 Hexen remake . Open-source reimplementat...

Looking to fund working on OpenGameArt.org full-time.

thumbnail Hey folks! Just a quick note.  I'm looking to fund work on OpenGameArt.org full time (probably via Kickstarter or similar) once my curre...

Liberated Pixel Cup July 2012: Coding Phase

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The Content Creation Phase of the Liberated Pixel Cup is over! You might want to ignore this blog post and read their  announcement  instea...

Liberated Pixel Cup is a go!

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This weekend the Liberated Pixel Cup started its art contest, which will run until the 30th of June. You can check out the style guide and ...

Last day to support the LPC!

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While we are talking about crowd-funded game-dev assets: The Liberated Pixel Cup has almost reached its funding goal, but today is the last...

Cube Train, Frogatto development and LPC

thumbnail Today is another session of: "Look what I found in my FG spam folder" ;) But this time I am actually adding a lot of nice other st...

Open Source Textures

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OpenGameArt's texture section just received an update. There now is a category tree and files from texture packs are also available as ...

Announcing the Liberated Pixel Cup!

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I'm excited to announce that OpenGameArt.org is will be teaming up this summer with the Free Software Foundation and the Creative Comm...

Why Free Culture could be Good for the Games Business

thumbnail Today I'd like to talk about how free culture can be (perhaps counter-intuitively) good for the commercial games business.  I'm usin...

Dev Corner: Crowdfunding, OpenGameArt and Kickstarter

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Donations: Commercial use of Free Software and Libre Art Kickstarter for Game Dev I'm sure you heard the amazing  Kickstarter news  ;) D...

Crowd-Funded Open Source RPG Portraits Set DONE!

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Justin Nichol finished the Kickstarter-crowd-funded portrait marathon! The art has been uploaded here to OpenGameArt. Back in December 201...

Crowd-Sourced Portraits ETA: February 2012!

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New fantasy portraits by Justin Nichol [ more here ] Remember Justin  Nichol 's crowd-sourced  fantasy portrait commission? In  a recent...

OGA challenge: Mobile, Become WTactics a Character, Illes' Game Music Album

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First 'mobile devices' contest  submission  by Mumu The current OpenGameArt challenge is ' mobile devices ' and ends on Mond...

On OpenGameArt 2 and FreeSound 2

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This is old news: OpenGameArt 2 launched and with it an improved interface for browsing and submitting freely licensed game art. Testing, f...

Flare 0.14 Characters, Quests and HD video

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The last version of Flare that Free Gamer took a look at was 0.11. The newest version is 0.14. Character customization in Flare Title and s...

BlendSwap Hacked

thumbnail Time to swap... passwords Oh my. Two weeks ago Librivox . Now Blendswap. Read the story here . See their twitter for live updates. Remember...

LibriVox Hacked

thumbnail The public domain audibook project LibriVox got hacked (not the first time it seems ). There was no open announcement yet [edit: here's...

Let pixel maps do the talking

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New Pages of Adventure graphics. OpenGameArt is looking for a hosting sponsor. The target is a dedicated server with following min. specs:...

Libre Graphics Meeting 10-13 May 2011, Blendswap v3, OpenArt

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I'm looking forward to the LGM this year . Bart, admin of OpenGameArt will talk about running libre graphics projects . You can view pre...

CC Fantasy Portrait Marathon Update!

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Remember Justin Nichol's CC Portraits Marathon? There's an update [ kickstarter | justin's blog ]! I had an injury earlier in th...

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